Topic: New version is extremely watered down
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  Posted on August 13, 2026 17:40
Jlrsnake
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#1
Been years, made a new account and got back into the game for the last week+

was gon come on here and just cry about how plain almost every character on this version of N-A is, but i checked around the forum a bit and it looks like people for the most part want MORE nerfs, so i cant really blame the devs. The old version was chaotic in a good way. the 1st 20 characters in this version dont even feel worth unlocking cuz theyre barely different from the free starting characters half the time

Just spent an hour tryna unlock sasori (played gaara, gaara rehabilitated, now kazekage gaara, to next get kankuro.s.) and kazekages abilities are so mid. You use a free ability to get 5 defense every THREE turns, to upgrade his stun to do 30 dmg instead of 10 for 2 chakras...aka upgraded into an average if not below average stun for its cost. Genuinely doesnt feel worth playing or unique to pick with abilities like that. I sound like im nitpicking but genuinely thats what most the characters ive unlocked feel like so far. Healers feel mid af, Sakura (s) can barely heal herself, much less others for 20 health per chakra. I can go on with examples but the point is

I miss being able to build a team that specifies in something and making them op vs any "unbalanced" team. reaching 100+ destructable defense with gaara teams, stun lock teams, infinite chakra draining teams, infinite revive teams, characters with like 6-7 abilities instead of now where we having those abilities split into another version of that character (sasori, naruto, sasuke from what i seen so far). Instead of being however many hours into the game and unlocking a character with "30 dmg and phy/cha stun" for the 5th time. This rant comes from a place of love, hope someone else feels this way
  Posted on August 13, 2026 19:17
Ted
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November 16, 2025 14:47
#2
To be honest, this version of N-A is more creative, and the characters’ skills resemble those of the actual anime characters more closely. Even though, I think some slight changes should still be made.
  Posted on August 14, 2026 17:05
Jlrsnake
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#3
im on the other side of that opinion. Characters felt more lore accurate/ creative to me before

ill prolly keep bringing up the same characters since i havent unlocked anything past jonin since i came back last week but

Sakura(s) is one of the best healers ever and felt like it before
Gaara characters "perfect defense" showed in every variation
Sasori, a character with 1000 puppets felt like he really had an endless moveset/options
Anko having mutual death, her only unique ability in the show, was a thing
others i havent played yet like pain were really untouchable like the show
one

Looking at it again overall the next day, i think im just salty about the overall nerf to destructable defense, either building slow, temporary, and just way less, and chakra drainers. And just toning down the amount of abilities/effects of alot of the transforming characters.

Like Ten ten(s) with her options and diverse skillset before was fun to team build with, now some characters like temari (s), tenten (s), deidara, are so plain now, they dont feel worth unlocking/playing in my opinion. Like theres 0 creativity on temari (s) shes deadass just thrown in with the most basic effects in the game and as im typing im realizing so many unlocked characters feel like that

"free ability to start, gain some type of defense or dmg boost"
"makes ur abilities hit for average dmg so it feels pointless outside of small defense and/or effect"
BUT if they survive 2-3 rounds AND u dont need to hit the enemy that turn reuse the free ability to now do slightly above average dmg for its cost

idk im definitely hating lol, just miss the days of the past


  Posted on August 15, 2026 07:51
pham
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October 29, 2023 21:58
#4
Jlrsnake wrote:
Been years, made a new account and got back into the game for the last week+

was gon come on here and just cry about how plain almost every character on this version of N-A is, but i checked around the forum a bit and it looks like people for the most part want MORE nerfs, so i cant really blame the devs. The old version was chaotic in a good way. the 1st 20 characters in this version dont even feel worth unlocking cuz theyre barely different from the free starting characters half the time

Just spent an hour tryna unlock sasori (played gaara, gaara rehabilitated, now kazekage gaara, to next get kankuro.s.) and kazekages abilities are so mid. You use a free ability to get 5 defense every THREE turns, to upgrade his stun to do 30 dmg instead of 10 for 2 chakras...aka upgraded into an average if not below average stun for its cost. Genuinely doesnt feel worth playing or unique to pick with abilities like that. I sound like im nitpicking but genuinely thats what most the characters ive unlocked feel like so far. Healers feel mid af, Sakura (s) can barely heal herself, much less others for 20 health per chakra. I can go on with examples but the point is

I miss being able to build a team that specifies in something and making them op vs any "unbalanced" team. reaching 100+ destructable defense with gaara teams, stun lock teams, infinite chakra draining teams, infinite revive teams, characters with like 6-7 abilities instead of now where we having those abilities split into another version of that character (sasori, naruto, sasuke from what i seen so far). Instead of being however many hours into the game and unlocking a character with "30 dmg and phy/cha stun" for the 5th time. This rant comes from a place of love, hope someone else feels this way

Hello! I'm Dark, the Webmaster. Nice to meet you!

Regarding the issue of later characters feeling weaker than some of the earlier ones, that's definitely something that happens, and I'm aware of it. There are quite a few characters we'd like to improve and optimize so they can better live up to what you'd expect from them and feel more rewarding and satisfying to play.

Unfortunately, we can't make a single update changing 30, 50, or even 100-150 skills all at once. Otherwise, the players themselves wouldn't really have enough time to digest and adapt to all those changes. So these things happen gradually over time, and characters keep getting improved as the game evolves.

Kazekage Gaara in particular is a very popular character. His stun might not be as strong today as it was two or three months ago, but he could very well receive improvements in the future. It's also possible that in a future update he becomes META and starts being used by a lot of players again.

Things are always changing and being adjusted over time so the game doesn't become repetitive.
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