Dark Rank: webmaster
 Forum Rank: Webby
Posts: 205 Joined on: October 29, 2023 21:58 | #1  Ao (S) Wins: 4010 (72.47%) Matches: 5533 (4.50%)
Sensing Barrier This skill now deals 20 damage, down 5 from 25. This skill will deal 25 damage if used on the same enemy target the following turn.
Byakugan Seal This skill now is visible when re-applied by itself or by 'Sensing Barrier'.
 Shee (S) Wins: 3769 (72.52%) Matches: 5197 (4.22%)
Sensor Awareness (Nerfed/Reworked) Shee uses his sensor to dectect one enemy's move. For 1 turn, if that enemy uses a new skill they will take 20 piercing damage. During this time, if a new skill or action is used on Shee, he will become invulnerable for 1 turn. The target of this skill is invisible.
 Chojuro (S) Wins: 1281 (71.40%) Matches: 1794 (1.46%)
Hiramekarei Strider While this skill costs 1 ninjutsu, it will deal 20 piercing damage, down 5 from 25.
Hiramekarei Hammer This skill now deals 40 piercing damage, down 5 from 45.
 Akadou Yoroi Wins: 3267 (58.07%) Matches: 5626 (4.57%)
Chakra and Life Absorption This skill no longer can be used while it's active. This skill now has a cooldown of 3, up 3 from 0.
Energy Drain This skill's effect of lowering the target's damage is now unstackable. This skill no longer removes chakra during 'Draining Assault'. While 'Draining Assault' is active, this skill now will make the target's skills cost 1 additional random chakra instead.
 Yamanaka Ino Wins: 2793 (52.56%) Matches: 5314 (4.32%)
Mind Body Disturbance This skill now deals regular damage, instead of piercing damage.
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 Kin Tsuchi Wins: 459 (40.66%) Matches: 1129 (0.92%)
Unnerving Bells This skill will no longer deal 10 damage if the target uses a new skill. This skill now will improve 'Illusion Duplication Attack' and will make it deal 100% more of its current damage for 1 turn. This skill now has a cooldown of 2, down 1 from 3.
Needle and Bell Trap This skill now has a cooldown of 1, down 1 from 2.
 Jiroubou Wins: 150 (42.49%) Matches: 353 (0.29%)
Dungeon Chamber of Nothingness This skill now grants 35 points of destructible defense, up 5 from 30. This skill now costs 2 ninjutsu only, instead of 2 ninjutsu and 1 random chakra. This skill now has a cooldown of 5, down 1 from 6. This skill now will end if Jiroubou loses health.
 Sakon Wins: 443 (46.10%) Matches: 961 (0.78%)
Parasite Demon Technique This skill now deals 15 affliction damage, down 5 from 20. This skill now grants Sakon 30% damage reduction, down 20% from 50%. This skill now costs 1 bloodline 1 random chakra, instead of 2 bloodline. While active, if 'Summoning Rashoumon' is used, this skill will end.
Summoning: Rashoumon This skill now may be used while 'Parasite Demon Technique' is active.
 Tayuya Wins: 514 (39.30%) Matches: 1308 (1.06%)
Doki Ghosts This skill no longer requires 'Doki Demons' to be used. This skill no longer removes chakra. This skill now deals 10 affliction damage, instead of 5 piercing damage. If used during 'Doki Demons', this skill will remove 1 ninjutsu or genjutsu from the enemy target's pool.
 Kaguya Kimimaro Wins: 669 (50.30%) Matches: 1330 (1.08%)
Dance of the Seedling Fern This skill now may only be used if Kimimaro has 65 health or less. This skill no longer deals affliction damage to Kimimaro.
Dance of the Camella (Reworked/Buffed) Using his arm bones as a sword, Kimimaro deals 25 damage to one enemy that cannot be countered or reflected. The following 4 turns, Kimimaro will deal 5 additional damage but if he uses a new harmful skill, he will take 5 affliction damage.
 Touji Mizuki Wins: 24 (48.00%) Matches: 50 (0.04%)
Kunai Assault
 Throwing many kunais, Mizuki deals 15 damage to one enemy. The following turn, this skill will have no cost. Cost:  Classes: Physical, Ranged, Instant. Cooldown: None
Shuriken Execution
 Mizuki throws a giant shuriken, dealing 35 piercing damage to one enemy. This skill may only target enemies at or below 50 health. 'Shuriken Execution' will deal 10 less damage permanently each time it is used. This skill ignores invulnerability. Cost:  Classes: Physical, Ranged, Instant. Cooldown: 1
Genjutsu Ambush
 Mizuki uses his ambush tactics with genjutsu. The following 3 turns, if Mizuki uses a new harmful skill, he will become invulnerable for 1 turn. Cost:  Classes: Genjutsu, Instant. Cooldown: 5
Mizuki Dodge
 This skill makes Mizuki invulnerable for 1 turn.
 Umino Iruka Wins: 198 (38.82%) Matches: 510 (0.41%)
Shield Ally This skill no longer grants an ally 100% damage reduction. This skill now makes the protected ally ignore all damage dealt to them.
Shuriken Throw (Reworked) Iruka throws shurikens at one enemy, dealing 20 piercing damage to them. This skill will deal an additional 10 damage for each 30 health Iruka has lost. Costs:  Cooldown: 1
Sealed Bombs Square Formation This skill no longer is invisible. When triggered, this skill will now deal 20 piercing damage, down 20 from 40. This skill now costs 1 ninjutsu, instead of 1 ninjutsu and 1 random chakra.
 Yakushi Kabuto Wins: 276 (44.73%) Matches: 617 (0.50%)
Mystical Palm Technique This skill now will increase damage dealt by physical and chakra melee skills, instead of only physical melee skills.
dwell on what life used to be the pressure builds in my chest when i breathe, heart palpitates my castle caved, became a cage this is my final resting place |
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