Dark Rank: webmaster
 Forum Rank: Webby
Posts: 205 Joined on: October 29, 2023 21:58 | #1  Aburame Torune (S) Wins: 3373 (74.33%) Matches: 4538 (3.58%)
Insect Armour This skill now costs 1 bloodline instead of 1 random chakra.
 Yamanaka Fu (S) Wins: 1866 (73.99%) Matches: 2522 (1.99%)
Scarecrow Puppet This skill now lasts 1 turn, down 1 from 2 turns. This skill now has a cooldown of 3, down 1 from 4.
 Hoshigaki Kisame Wins: 1474 (65.42%) Matches: 2253 (1.78%)
Water Shark Projectile This skill now stuns mental and ranged, instead of chakra and mental.
 Ao (S) Wins: 1653 (73.34%) Matches: 2254 (1.78%)
Byakugan Seal This skill now costs 1 bloodline chakra instead of 1 random chakra.
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 Uchiha Sasuke Wins: 1080 (26.26%) Matches: 4113 (3.24%)
Chidori (Reverting changes to original version) This skill now requires Sharingan to be used. This skill no longer breaks the enemy target's destructible defense. This skill now deals 40 piercing damage, up 10 from 30.
Sharingan This skill no longer makes the enemy target unable to become invulnerable. This skill now has no cost, instead of costing 1 random chakra.
 Nara Shikamaru Wins: 1389 (36.22%) Matches: 3835 (3.02%)
Shadow Bind This skill now can only be used on enemies affected by Meditate. This skill now stuns physical and chakra skills, instead of physical and melee skills.
 Hyuuga Hinata Wins: 487 (39.40%) Matches: 1236 (0.97%)
Hinata Gentle Fist (Reverting changes to original version) This skill now deals 20 damage, up 5 from 15. This skill no longer costs 1 less random chakra during Byakugan.
Eight Trigrams 64 Palms Attack (Reverting changes to original version) This skill now costs 1 ninjutsu and 1 random chakra, up 1 random chakra. This skill no longer requires Byakugan to grant Hinata's allies 25% damage reduction This skill now grant Hinata's allies 50% damage reduction, up 25%. While improved by Byakugan, this skill will deal 20 damage instead of 15.
Byakugan This skill now lasts 5 turns, up 1 from 4 turns. This skill now has a cooldown of 4, up 1 from 3. This skill now makes any invisible skill used by the enemy team in the battlefield visible while active.
 Hyuuga Neji Wins: 642 (34.22%) Matches: 1876 (1.48%)
Eight Trigram Sixty-Four Palms (Reverting changes to original version + Changing class) This skill now deals piercing damage instead of regular damage. This skill now deals 35 piercing damage, down 5 from 40. This skill now will remove enemy chakra for 2 turns, up 1 from 1 turn. This skill now is classed as Action, instead of Instant.
 Zaku Abumi Wins: 1084 (39.01%) Matches: 2779 (2.19%)
Air Cutter This skill now deals 25 damage, up 5 from 20.
Wall of Air (Reverting changes to original version) This skill now costs 1 bloodline chakra instead of 1 random chakra. This skill now has a cooldown of 1, down 1 from 2.
 Kin Tsuchi Wins: 503 (33.22%) Matches: 1514 (1.19%)
Unnerving Bells (Reverting changes to original version) This skill no longer makes the enemy target remove/steal 1 less chakra. This skill's condition now triggers to any new skill used by the enemy target, instead of only new chakra and mental skills.
Needle and Bell Trap This skill now makes the enemy target take 100% more damage from 'Illusion Duplication Attack' for its duration.
 Haku Wins: 632 (41.99%) Matches: 1505 (1.19%)
Water Needles (Reverting changes to original version) This skill now deals 30 regular damage, instead of 20 piercing damage. This skill now costs 1 bloodline and 1 random chakra, up 1 random chakra.
Demonic Ice Mirrors This skill now grants Haku 30 points of destructible defense, up 10 from 20.
 Uchiha Obito Wins: 606 (42.50%) Matches: 1426 (1.12%)
Obito Sharingan This skill no longer removes all enemy counters from the battlefield. This skill now can be countered (since no longer targets the enemy team, only Obito.) When used, this skill will now grants Obito an additional 25% damage reduction for each dead ally.
 Nohara Rin Wins: 963 (41.62%) Matches: 2314 (1.82%)
Pit Trap (Reverting changes to original version) This skill now will fully deal its damage even if the target becomes invulnerable.
 Kidoumaru Wins: 563 (45.59%) Matches: 1235 (0.97%)
Spider Web Cooldown increased from 1 to 2 turns. This skill can now be placed on himself or an ally.
 Jiroubou Wins: 358 (50.42%) Matches: 710 (0.56%)
Dungeon Chamber of Nothingness This skill now costs 2 ninjutsu and 1 random chakra, up 1 random chakra. This skill now grants 30 points of destructible defense, down 5 from 35.
 Orochimaru Wins: 335 (66.87%) Matches: 501 (0.40%)
Cursed Seal Technique This skill no longer has a delay of 1 turn to grant the target ally 1 random chakra.
Major Summoning Manda (Reverting changes to original version + Small nerf on the damage) This skill now will remove 1 bloodline, ninjutsu, and genjutsu chakra, instead of removing 2 random chakra. This skill now deals regular damage, instead of piercing damage.
 Shodai Hokage Wins: 43 (58.90%) Matches: 73 (0.06%)
Tree Strangulation This skill now deals piercing damage instead of regular damage.
 Gaara Rehabilitated Wins: 368 (47.79%) Matches: 770 (0.61%)
Quicksand Waterfall This skill now deals regular damage instead of piercing damage.
Desert Imperial Funeral This skill no longer makes Gaara ignore stun effects for 1 turn. This skill now costs 1 bloodline and 1 random chakra, instead of 1 ninjutsu and 1 random chakra.
Sand Mastery This skill now costs 2 random chakra, instead of 1 bloodline chakra and 1 random chakra. This skill now has a cooldown of 3, up 1 from 2.
 Drunken Lee Wins: 75 (42.61%) Matches: 176 (0.14%)
Unpredictable Assault This skills base damage is now 25 instead of 30, but deals 5 additional damage for each stack of Bottle of Sake.
Off Balance Dodge If this skill successfully counters an enemy, Drunken Lee gains another stack of Bottle of Sake.
 Kyuubi Naruto Wins: 205 (43.25%) Matches: 474 (0.37%)
Kyuubi Rasengan This skill now stuns physical and ranged skills, instead of mental and ranged skills.
 Uchiha Itachi Wins: 339 (49.13%) Matches: 690 (0.54%)
Amaterasu This skill now does 14 affliction damage, up 1 from 13.
 Sai (S) Wins: 475 (51.97%) Matches: 914 (0.72%)
Great Beast Paiting Lion This skill now grants 25% damage reduction instead of 10 points of damage reduction.
 Rock Lee (S) Wins: 4164 (68.86%) Matches: 6047 (4.77%)
Konoha Shoufuu This skill no longer deals 10 initial damage when used. This skill's condition damage now can be increased/decrease (before it could not be changed)
 Hidan (S) Wins: 66 (60.00%) Matches: 110 (0.09%)
Reaping Scythe This skill no longer makes the enemy target remove/steal 1 less chakra.
 Sasori of the Red Sand (S) Wins: 357 (74.53%) Matches: 479 (0.38%)
Puppet Mastery This skill now costs 1 random chakra, up 1 random chakra from no cost.
Notes: These changes were aimed at pre-Shippuden characters, focusing on fixing inconsistencies and bringing back some of the original essence of Naruto Arena Classic. However, there were two changes that I wanted to delve into.
Firstly, about Uchiha Sasuke: I believe that reverting the Chidori will not only return the original essence of the skill but also make it more consistent and easier to understand. About Sharingan, back then we also made that same change and the result was tragic, metas like Sasuke, Kankuro, and Orochimaru appeared and polluted the Ladder. However, I still want to bet that this change will work now for a few reasons: At that time, Kankuro had a skill that would cause 45 damage for 3 random with no cooldown, allowing one shot combos like Chidori + Black Secret Machine One Shot. But the main reason I am betting on this change is because the game, nowadays, is very different from what it was at that time, and also the average strength of characters having increased.
Hyuuga Hinata: Just like the Chidori, firstly both of Hinata's damage skills were reverted to their original version aiming to bring consistency as well between both skills. But just like in the past, Hinata was struggling with this design, so the changes to Byakugan will bring more efficiency to her design, and notably bring a new characteristic to Hinata of revealing invisible skills, which will make her a safer choice as she can compensate for her heavy cost skills, and it also fits with the context of a Byakugan. That change will also help beginner players who end up having some frustating experiences with counter skills. Still I wanna clarify that a skill like that has never been added to the game, at least not with the consistency that this Byakugan has, so I'll be monitoring not only how this impacts her gameplay but also how it will impact in community. dwell on what life used to be the pressure builds in my chest when i breathe, heart palpitates my castle caved, became a cage this is my final resting place |
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